Engine: Unity
Role: Director and Coder
This was the first game I completed, and while making it, I learned alot about the process of getting a game build ready to export.
Everything except for the models and music was done by myself, which included a lot of debugging and changing our plans to make things work under time constraints.
Additionally, I performed a SWOT Analysis as part of presenting the game.
Won the SkillsUSA 2018 Virginia State Game Design Contest
The game can be downloaded from itch.io